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Project HADSPEN 2020: Archaeological Discovery: Unveiling the Past in 3D.

Oscar Nilsson, project Hadspen Photogrammetry result rendering

Oscar Nilsson, project Hadspen Photogrammetry result rendering

The final chosen result that looks very modern to not interfere with the original model

The final chosen result that looks very modern to not interfere with the original model

The original picture of the Hadspen bust is the final result of Oscar Nilsson's art piece.

The original picture of the Hadspen bust is the final result of Oscar Nilsson's art piece.

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Some of the process

Some of the process

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Under dental matching with the original skull

Video of the entire Photogrammetry process with some twist.

Video of the rendering Phase 3

Video of the rendering Phase 4

Transparency Render

Transparency Render

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the Photogrammetry model I used to create the digital double in Unreal 5

Here is the head of Photogrammetry model I used to create the digital double in Unreal 5

Here is the head of Photogrammetry model I used to create the digital double in Unreal 5

Here is the head of Photogrammetry model I used to create the digital double in Unreal 5

Here is the head of Photogrammetry model I used to create the digital double in Unreal 5

The selected face in Unreal 5

The selected face in Unreal 5

Creation of the digital double in Unreal 5

Creation of the digital double in Unreal 5

Metahuman digital double version from the Photogrammetry model

Metahuman digital double version from the Photogrammetry model

Metahuman digital double version from the Photogrammetry model

Metahuman digital double version from the Photogrammetry model

Livelink facial animation test of the Metahuman digital double version from the Photogrammetry model

Livelink facial animation test of the Metahuman digital double version from the Photogrammetry model

The first result

The first result

The first result

The first result

The first result

The first result

In-game shoot in Unreal 5 on a test-level design

In-game shoot in Unreal 5 on a test-level design

In-game shoot in Unreal 5 on a test-level design

In-game shoot in Unreal 5 on a test-level design

In-game shoot in Unreal 5 on a test-level design

In-game shoot in Unreal 5 on a test-level design

Shoot of the facial animation

Shoot of the facial animation

The Blueprint

The Blueprint

Testing the retargeting of the model in Unreal 5

Testing the retargeting of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Testing the retargeting and animation of the model in Unreal 5

Animation test in Unreal 5

Animation test in Unreal 5

Animation test in Unreal 5

Animation test in Unreal 5

Animation test in Unreal 5

Animation test in Unreal 5

Retargeting Phase completed

Retargeting Phase completed

Retargeting Phase completed

Retargeting Phase completed

Retargeting Phase completed

Retargeting Phase completed

Video of successful retargeting test in Unreal 5

Retargeting Phase

Retargeting Phase

Retargeting Phase

Retargeting Phase

Retargeting Phase

Retargeting Phase

Archaeological Discovery: Unveiling the Past
Introduction
The Archaeological team embarked on an extraordinary journey in the heart of ancient lands, where whispers of forgotten civilizations echo through time. The commission tasked us with unraveling the mysteries concealed beneath the earth, a task that would blend cutting-edge technology with the reverence of a historian.
The Site: Area 5 and Beyond
Within the enigmatic confines of Area 5, we delved into the soil, unearthing remnants of lives long past. Human bone fragments, weathered by centuries, emerged from 33 distinct contexts. Among these, 20 contexts revealed in situ burial remains—an intimate connection to those who once walked these lands.
The site held secrets—two or three coffined burials whispered tales of honor and ritual. And then there were the pit burials, their origins shrouded in the mists of time. These skeletal elements, once entombed, now lie exposed, telling stories of lives lived and lost.
Temporal Threads: Iron Age and Romano-British
Our journey through time was guided by direct dating evidence. Two pit burials, their earthly slumber disrupted, placed us squarely in the mid– to late Iron Age. A third, similar in form, likely echoed the same ancient era. But the plot thickened—the adult inhumation burials spoke of a different chapter. Two graves confidently whispered of the Romano-British period; their occupants were eternally bound to that epoch.
Yet, the assemblage defied easy categorization. Evidence from other funerary deposits hinted at a broader canvas—a tapestry woven across the Iron Age and Romano-British divide. Like time travelers, the bones bore witness to transitions, migrations, and the ebb and flow of civilizations.
The MNI: Echoes of Lives
Within this cryptic assemblage, we counted 27 individuals. Their stories are etched in calcium phosphate. Among them, neonates—fragile and fleeting—comprised a significant portion. Two young infants, their futures truncated, and an older subadult male stood as a testament to the circle of life and mortality.
And then, the adults—seven souls, their ages etched in bone. Here, the unexpected unfolded. An unusually high proportion—57%—dwelled in the realm of older adulthood, surpassing the age of 45 years. Gender knew no bias; men and women alike contributed to this silent chorus of the past.
Preserving the Echoes
As the ancient remains were meticulously scanned, sculpted, and rendered, we felt the weight of our responsibility. Our tools—3D scanning, photogrammetry, and 3D printing—wove a bridge across millennia. Fragile bones became digital twins, preserved for eternity. The once-buried past now stood before us, waiting to be shared.
In this portfolio, we honor the whispers of the past. Each fragment and curve tell a story—a testament to humanity's resilience. Join us as we breathe life into the shadows, bridging epochs and inviting you to witness the echoes of lives long gone.
Attached is even some Testing for further development and R&D: animation, retargeting, facial animation, and audio-to-face in Nvidia Universe, Unreal 5 early Metahumans release.

Some sources for this post to become what it is:

http://www.wessexarch.co.uk/
ODNilsson | Art & Sciencie
Define Reality – Creative Studio
https://thenewtinsomerset.com/
https://kossmanndejong.nl/